i1 : disassemble res o1 = (function restargs: true numparms: 1 framesize: 1 frameID: 200 (adjacent (global-fetch 338) (sequence (fetch 1 1) (adjacent (global-fetch 295) (sequence (fetch 0 1) (fetch 0 0)))))) |
It may be useful to disassemble code during debugging, as in the following demonstration.
i2 : load "Macaulay2Doc/demo1.m2" |
i3 : code g o3 = /usr/share/Macaulay2/Macaulay2Doc/demo1.m2:11:7-14:8: --source code: g = y -> ( c := f(y-1); d := f(y-2); c+d) |
i4 : g 2 /usr/share/Macaulay2/Macaulay2Doc/demo1.m2:8:12:(3):[2]: error: division by zero /usr/share/Macaulay2/Macaulay2Doc/demo1.m2:8:12:(3):[2]: --entering debugger (type help to see debugger commands) /usr/share/Macaulay2/Macaulay2Doc/demo1.m2:8:11-8:13: --source code: b := 1/x; |
ii5 : code current oo5 = /usr/share/Macaulay2/Macaulay2Doc/demo1.m2:8:11-8:13: b := 1/x; ----------------------------------------------------------------------- --source code: |
ii6 : disassemble current oo6 = (2-OP / 1 (fetch 0 0)) |
The object disassemble is a compiled function.