# CharacterTable _ Sequence = Thing -- modifies an entry from the character table

## Synopsis

• Operator: _
• Usage:
charTable_(a,b)=e
• Inputs:
• charTable, an instance of the type CharacterTable,
• pos, , the position (a,b) to be consulted. It can be given by either a number or a Partition
• e, , the number to be put in the position
• Outputs:
• an integer, the number in the position

## Description

 i1 : charTable = characterTable 5 o1 = | 1 1 1 1 1 1 1 | | -1 0 -1 1 0 2 4 | | 0 -1 1 -1 1 1 5 | | 1 0 0 0 -2 0 6 | | 0 1 -1 -1 1 -1 5 | | -1 0 1 1 0 -2 4 | | 1 -1 -1 1 1 -1 1 | o1 : CharacterTable i2 : a = new Partition from {3,1,1}; b = new Partition from {1,1,1,1,1} o3 = Partition{1, 1, 1, 1, 1} o3 : Partition i4 : charTable_(0,0)=-100 o4 = -100 i5 : charTable_(a,b)=100 o5 = 100 i6 : charTable o6 = | -100 1 1 1 1 1 1 | | -1 0 -1 1 0 2 4 | | 0 -1 1 -1 1 1 5 | | 1 0 0 0 -2 0 100 | | 0 1 -1 -1 1 -1 5 | | -1 0 1 1 0 -2 4 | | 1 -1 -1 1 1 -1 1 | o6 : CharacterTable