An SVG ellipse. The three compulsory options are Center (coordinates of the center) and RadiusX, RadiusY (radii).
i1 : Ellipse{Center=>vector{10,10},RadiusX=>50,RadiusY=>20,"stroke"=>"none","fill"=>"red"} o1 = Ellipse{cache => CacheTable{} } Center => | 10 | | 10 | | 0 | | 1 | RadiusX => 50 RadiusY => 20 style => MutableHashTable{...2...} o1 : Ellipse |
i2 : Ellipse{[10,10],50,20,"stroke"=>"blue"} -- equivalent syntax o2 = Ellipse{cache => CacheTable{} } Center => | 10 | | 10 | | 0 | | 1 | RadiusX => 50 RadiusY => 20 style => MutableHashTable{...1...} o2 : Ellipse |
Does not really make sense in a 3d context.
The object Ellipse is an instance of the type GraphicsType, with ancestor classes GraphicsObject < GraphicsAncestor < HashTable < Thing.