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interiorVector -- computes a vector in the relative interior of a Cone

Synopsis

Description

interiorVector takes the rays of the Cone, computes the sum and divides by the gcd to get a primitive vector.
i1 : P = cyclicPolytope(3,4)

o1 = {ambient dimension => 3           }
      dimension of lineality space => 0
      dimension of polyhedron => 3
      number of facets => 4
      number of rays => 0
      number of vertices => 4

o1 : Polyhedron
i2 : C = posHull P

o2 = {ambient dimension => 3           }
      dimension of lineality space => 0
      dimension of the cone => 3
      number of facets => 3
      number of rays => 3

o2 : Cone
i3 : interiorVector C

o3 = | 3  |
     | 6  |
     | 14 |

              3       1
o3 : Matrix ZZ  <-- ZZ

Ways to use interiorVector :

For the programmer

The object interiorVector is a method function.