i4 : peek o3#cache
o4 = CacheTable{computedDimension => 2 }
computedFVector => {0, 1, 3}
computedLinealityBasis => | 0 |
| 0 |
| 1 |
generatingObjects => {{0}, {1}, {2}}
inputCones => {{2}, {0}, {1}}
inputRays => | 3 0 -3 |
| 0 3 -3 |
| 1 1 -2 |
pure => true
rays => | -3 3 0 |
| -3 0 3 |
| -2 1 1 |
simplicial => true
|